Run the pinned RPG renderer with its AMD64 platform #259

Merged
binjovi-bot merged 1 commit from codex/munchers-render-platform into trunk 2026-09-12 13:35:01 +00:00
Owner

The pinned cast-render v7 image is AMD64. The shared BuildKit worker is ARM64, so an implicit platform caused exec format error after Munchers staging passed. Select linux/amd64 for the renderer stage to use the existing BuildKit emulator. All image digests remain unchanged.

Validation: red-green platform guard; make check; exact pinned-image probe rendered an 80x24 cast, encoded H.264, and passed a decode check on the shared ARM64 worker.

The pinned cast-render v7 image is AMD64. The shared BuildKit worker is ARM64, so an implicit platform caused exec format error after Munchers staging passed. Select linux/amd64 for the renderer stage to use the existing BuildKit emulator. All image digests remain unchanged. Validation: red-green platform guard; make check; exact pinned-image probe rendered an 80x24 cast, encoded H.264, and passed a decode check on the shared ARM64 worker.
Select AMD64 execution for the pinned IBM i renderer
All checks were successful
binjovi/ci Binjovi completed the frozen plan
04710ed22a
binjovi-bot deleted branch codex/munchers-render-platform 2026-09-12 13:35:01 +00:00
Sign in to join this conversation.
No reviewers
No labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
sean/binjovi-plans!259
No description provided.