fix(rpg-munchers-tng): no schema payload and no arcade-clock reel for the twin #323

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binjovi-bot merged 1 commit from fix/munchers-tng-recipe into trunk 2026-09-14 14:11:52 +00:00
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The twin builds from the plain source-base stage, without the Go schema installer and qualification client that only the rpg-munchers stages build. Its recipe now declares no database_schema and lists the seven zelnet-only scenarios.

https://claude.ai/code/session_01HPdKaFBKQVs8hzfgXMrnwV

The twin builds from the plain `source-base` stage, without the Go schema installer and qualification client that only the rpg-munchers stages build. Its recipe now declares no `database_schema` and lists the seven zelnet-only scenarios. https://claude.ai/code/session_01HPdKaFBKQVs8hzfgXMrnwV
fix(rpg-munchers-tng): no schema payload and no arcade-clock reel for the twin
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binjovi/ci Binjovi completed the frozen plan
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The twin's source stage is the plain `source-base`: it has neither the Go
schema installer nor the qualification client that the rpg-munchers stages
build from that repository's pipeline tooling. The twin records the SQL
schema as generated DDL text and installs only what its recovered content
and retained objects give, so its recipe declares no `database_schema`,
and its reels are the seven scenarios that need only zelnet.

Claude-Session: https://claude.ai/code/session_01HPdKaFBKQVs8hzfgXMrnwV
binjovi-bot deleted branch fix/munchers-tng-recipe 2026-09-14 14:11:52 +00:00
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sean/binjovi-plans!323
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