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v0.1.0 Stable
released this
2026-07-01 09:33:02 +00:00 | 10 commits to main since this releaseAdded
- First cut: Number Munchers for the 5250 green screen —
MUNCHDdisplay file (oneGRID
record: a 6×5 grid of numbered cellsC01..C30+ score/lives/level, anENDGAMEpanel) and
MUNCHERSRPG. The 5250 cursor is the Muncher:CSRLOC(SETR SETC)parks it,RTNCSRLOC
reports the landed cell; Enter munches. Munch every MULTIPLE OF n to clear the level; a wrong
number costs a life; Troggles chase and a catch costs a life. SeedableCEERAN0RNG;
PARM('DEMO ')builds a fixed level-1 grid. - Reverse-image color via DDS option indicators: green Muncher tile (60+cell), red Troggle
tiles (30+cell) — needs zelnet ≥ 0.9.4 (free-roaming cursor + reverse-image backgrounds). - Per-scenario greenscreen reels —
test-1-munch-a-multiple,test-2-troggle-chase,
test-3-clear-the-level— each--records its own asciicast; the release pipeline renders
one mp4 per reel and the dashboard shows them as a click-to-enlarge gallery.
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- First cut: Number Munchers for the 5250 green screen —