fix(rpg): use verified worker images and H.264 reels #64

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binjovi-bot merged 1 commit from fix/rpg-registry-image-pins into trunk 2026-09-05 23:18:48 +00:00
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Update all four native RPG recipes from missing Codeberg images to released, digest-pinned internal ibmi-builder v12 and cast-render v7. The builder includes jq and diff. Select libopenh264 explicitly, verify the encoded codec, decode the video, and fail on missing casts. Add a test that executes the real Dockerfile render command and checks H.264 plus JPEG output. Remove stale signing language and unused directory. Cluster checks: published builder toolchain; artifact helper round trip including corruption/collision checks; catalog checks; real codec and recipe tests. No local tests and no Binjovi server change. Depends on released builder-images PRs #224 and #225.

Update all four native RPG recipes from missing Codeberg images to released, digest-pinned internal ibmi-builder v12 and cast-render v7. The builder includes jq and diff. Select libopenh264 explicitly, verify the encoded codec, decode the video, and fail on missing casts. Add a test that executes the real Dockerfile render command and checks H.264 plus JPEG output. Remove stale signing language and unused directory. Cluster checks: published builder toolchain; artifact helper round trip including corruption/collision checks; catalog checks; real codec and recipe tests. No local tests and no Binjovi server change. Depends on released builder-images PRs #224 and #225.
fix(rpg): use verified worker images and H.264 reels
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sean/binjovi-plans!64
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